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Trading

Trade' refers to an activity by which different regions exchange with, or sell to, one another goods which they lack so as to gain profit. In Silkroad Online, while the trading system adheres to the rules of general trading as much as possible, the structure is simplified to highlight the fundamental fun of trading activities. Trading is largely divided into three categories - Job activities, consignment, and target trading.

Trade categories

Job Activities

Activities undertaken to raise the Job level, these quests grant the player Job EXP upon completion. You can receive them by speaking with certain NPCs. They are mainly associated with trading or smuggling activities. A 'Safe Mode' is available to protect the player from the bullying of higher-level players. In this mode, you are protected from attacks by other characters whose level is higher than yours by 5 or greater. However, you cannot undertake consignment and target trading in Safe Mode.

Consignment

You can indirectly trade by consigning goods to an NPC. Once you invest specialty goods and the trade is successful, you gain profit that is proportionate to the amount of the investment you made. While you can obtain specialty goods to invest regardless of whether you are wearing the Job outfit or not, you have a greater chance of obtaining specialty goods while assuming a Job. While wearing a Job outfit, you can also seize the specialty goods owned by the hostile Job.

Target Trading

This is a direct trade by which the character directly loads and sells specialty goods, gaining great profit upon a successful trade. Target Trading is available from Job Rank 1. To begin, the player speaks to the right NPC in each town to register for target trading. The trade route extends from the town, in which the registration took place, to Hotan. Should the character be attacked and die during the trade, all specialty goods being transported are dropped.

* Trade can be only by NPC.

A Hunter can speak with trader, while a Thief can do with smuggling merchants. The trading NPC can be found in Constantinople, Jangan, Donwhang, Samarkand and Hotan.

Trade Goods

Trade Goods & Smugled Goods

These goods are necessary for Job activities. They can only be stored in the inventory of the transport vehicle summoned with a Job skill.

Specialty Goods

Goods required for consignment and target trading. As a regular mode, these goods can be obtained by hunting. While in a Job Mode, these can be obtained by hunting monsters or attacking the caravans of the opposing Job. Once obtained, these goods are stored in the Specialty Goods Sack, to be traded via transport vehicles exclusive to consignment and target trading.

* When you are in a party with auto item sharing, the specialty goods are divided in order to the party members. (Not divided to party members who have not learned the Trader Sack).

* When you learn the Trader Sack, the Ability Pet can obtain the specialty goods.

Trade Benefits

Blue(Black) Stones

This is a material given to Hunters (Thieves) upon successful trade. The number of items that will be given is equal to the number of successfully delivered trade goods.

They are used in creating Shining Stones.

Tickets

These are items given to Hunters (Thieves) upon a successful trade. The number of tickets given is equal to a preset percentage of the number of successfully delivered trade goods.


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Competition between Jobs

Understanding of competition between Jobs

In Silkroad Online, two kinds of Jobs come into conflict necessarily while undertaking trade activities. Each Job has its own set of advantages, according to which the player can freely choose a Job that is best suited for him/her.


 

Hunter:

This Job protects caravan NPCs from the Thieves who seek to disrupt their trading and bring down the Thievesโ€™ smuggling operations.

Thief:

Thieves do evil deeds with no consideration for others. They ambush merchants in trading, rob theire goods and smuggle them to gain profit.

Selecting a Job

Only a Job is available per account. When one character chooses a Job, other characters on the same account automatically assume the same.

You donโ€™t have to select a Job if you wish to choose a Job later or do not want to select one.

Selecting a Job does not have Job level requirement, which is applied when you equip a Job outfit If you wish to change the current Job, you can speak with the Job NPC in a town to terminate the current Job. Upon termination of the current Job, all Job-related information is initialized.

* If the Job-to-Job ratio(accounts) is 10% or higher different, a Job with higher ratio can not be selected. It is not, however, applied up to the minimum number of players(100 players).

* A Job can be selected from the screen selecting a character. Please select a Job carefully because the Job selected can not be changed easily.

Job Alias

An alias is the character name that is displayed while in the Job Mode. The Job Mode refers to the state in which the character is wearing a Job outfit. Aliases are used in order to prevent the conflict which arises in the Job Mode from affecting the Normal Mode. In order to switch to the Job Mode, you must choose an alias first.

How to Create an Alias

  • - Speak with a Job NPC and select [Create an alias] option from the menu.
  • - The alias cannot be the same as the character's original name or one that is already in use.
  • - The generation, and the rule of, aliases are the same as those of the general character name. You can use up to 6 Korean characters or up to 12 English characters.

Editing/Deleting an Alias

  • - In order to edit the alias, a fee must be paid according to the level of the character.
  • - as with generating an alias, The new alias must not overlap with The general name of The character or other aliases.
  • - Upon resigning from the Job Union, the alias is deleted. Once an alias is edited or deleted, it becomes permanently unusable.

Rules of Alias Use

  • - An asterisk (*) in front of the alias distinguishes it from the general names of characters.
  • - Whispers, memos, and friends invitations cannot be sent to an alias.
  • - While using an alias, all messages in party chat, open chat, party matching, and target window are displayed under the alias.
  • - While using an alias, all messages in global chat, guild chat, alliance chat, and the guild window are displayed under the general name of the character.
  • - While using an alias, the name of the guild to which the character belongs is not displayed.

Job Outfit

Hunters and Thieves can purchase Job outfits from their respective Job NPCs. You must wear a Job outfit before engaging in Job activities and trading.

Wearing Job Outfits

  • - Job outfits are equipped in the Job slot in the Equipment window.
  • - You must have an alias and be located in a town to equip them.
  • - You cannot wear a Job outfit while in a party.
  • - When you wear a Job outfit, you are automatically teleported to the town portal.
  • - The name and the level of the general character at the top of the screen are replaced with the Job alias and level.
  • - The character level displayed at the bottom of the screen is replaced with the Job level.
  • - The EXP bar at the bottom of the screen is also replaced by the Job EXP bar.

Taking off Job Outfits

  • - Job outfits can be taken off in a town.
  • - You can not take off a Job outfit in a party.
  • - When you take off a Job outfit, you are automatically teleported to the town portal.

* When wearing a Job outfit, the screen UI is changed suitable for the Job status.


Job Skills

Job skills, available only in the Job Mode, have been added. These are listed under the 'Job' tab in the Skill window. The kind of skill you can learn varies according to the Job level.

Transport Vehicle

Job activities or Trading requires transport vehicles, which are classified into transport vehicle for trade activities and transport vehicle for trading.

  • - Both transport vehicles can not be summoned at the same time.
  • - Transport vehicle can be summoned by using Job Skills and the transport vechicle are summoned by Skill Levels.

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Job Levels

The highest Job level available is the same as the current general level. To raise the Job level, you must gain Job EXP, and Job EXP can be acquired not only through Job activities but also through consignment/target trading. However, the general/skill EXP does not increase in the Job Mode (excluding temple).

  • - The highest Job level available is the same as the current general level and the Job level is raised regardless of the general level.
  • - While the Job levels have the respective promotion places, you must be promoted in the places to advance to the next Job level.
  • - With no promotion, you cannot rise in your Job level even with Job EXP.

Promotion

With no promotion, you cannot rise in your Job level even with Job EXP.

Promotion is available through a Job NPC upon payment of a certain amount of Gold and Shining Stone.

Ranks

In addition to the Job level, there are ranks assigned according to your engagement in Job activities. With the rising rank, you also gain ability bonuses.

Ranks are divided into ranks and tiers. As you slay those in the hostile Job, you gain Job Reputation and, according to the Job Reputation, you are assigned a Job rank (title).

However, if you continue to kill the same enemy within an hour, you cannot gain Job reputation for the kills more than 3 times, which are not recorded as kill.

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Job Items

Job items can be crafted with the items you obtain through Job activities and trading, and they can be equipped with basic equipments.

  • - The items of same job can be used while the items of different jobs cannot be used/traded.
  • - Trading the items of same job is allowed between the same jobs.
  • - Destroying the items of other jobs gains Shining Stone.
  • - Job items do not have durability.
  • - The job item is not dropped when The P.K dies.

Crafting Job Items

With the items acquired through trading (Stones and Tickets), you can craft Job items or alchemy-related items. Among these items, Shining Stones are essential. You can gain 1 Shining Stone by combining 1 Blue Stone of Hunters and 1 Black Stone of Thieves. Job items can be crafted by using one of these Shining Stones and a medium for a certain equipment slot.

Job Items and Alchemy

As with the previous alchemy system, you can enchant Job items with magical enhancements. There are 5 classes of alchemy items, and you can perform alchemy only with items of the same class. Upon success, the magical enhancement contained in the Magic Rune is transferred to the item. Upon failure, only the Magic Rune is destroyed

Types of Job Item Alchemy Stone

Job-exclusive items reinforcement

Reinforcement indicates upgrading the ability of a job-exclusive item, and it can only be done through the Job-exclusive Reinforcement Runes. There are 5 classes of Reinforcement Runes, and you can perform reinforcement only with items of the same class. Reinforcement can be successful or a failure depending on the chance of success. Upon success, your item is upgraded by one level. Upon failure, the reinforcement level is decreased by one. However, unlike the Alchemy, the Job item is not destroyed even if you fail.

Types of Job Item Reinforcement Stone

Dismantling Job Items

You can gain Shining Stones by dismantling Job items. You can dismantle Job items through the Craft system. Job items meant for the other Job class can only be used for gaining Shining Stones

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Craft system

Craft System' is the contents with which you can directly create items that you need. You can seek various plays in addition to Hunting monsters.

Since crafting procedure is so easy, anyone can easily use Craft System.

Craft Proceudre

Job Items and Alchemy

As with the previous alchemy system, you can enchant Job items with magical enhancements. There are 5 classes of alchemy items, and you can perform alchemy only with items of the same class. Upon success, the magical enhancement contained in the Magic Rune is transferred to the item. Upon failure, only the Magic Rune is destroyed

Types of Job Item Alchemy Stone

1. Fullfill Required Level

The level required by each recipe varies. Some recipes are automatically obtained upon achieving the required level.


2. Obtain Recipe

Recipe should be obtained to craft item.

Recipes can be obtained from General Store NPCs and items, or according to the character level.


3. Obtain Material

Each recipe lists the material required for the crafting of the item.

The 'Magic Stone of the Craftsman' has been added to the previous four elements.

Siege items can be purchased from Guild Store NPCs.


4. Craft Item

Once you gather all of the necessary material, you can create the item through the 'Craft Item' menu.

If there is enough material, you can craft multiple items at once

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โ€˜Recipeโ€™ is the skill to obtain to craft items.

Upon obtaining Recipe, the materials to craft an item are known and the item can be crafted by collecting the materials.

How to obtain Recipe

There are three methods to obtain Recipe.

Basicically, you can obtain it from NPC.

The trade recipe is automatically obtained on the respective levels while Siege recipe is purchased wih item.

- Obtaining the recipe from NPC

1. Open NPC dialogue menu and click 'Learn Craft Recipe.'

2. Select a desirable recipe, check the price and required level and click 'Learn' button.

3. In the popup window of confirmation, check required Gold, click 'Yes' and obtaining Recipe is complete.

Recipe types

In the Craft System, you can obtain 3 kinds of Craft Item recipe; 'Siege', 'Alchemy' and 'Trade'

The recipe will be diversified continuously.

In addition to 'Trade' automatically obtained, 'Siege' and 'Alchemy' item recipes are introduced below.

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1. Click Craft icon in the main menu or character action window.

2. Once Craft list window opens up, select a desirable item and click โ€˜Craftโ€™ button.

3. Put the materials of Craft Item on the material slots and select the number of items to craft. Clicking 'Craft' or 'Craft All' starts crafting item(s).