Skip to Content

Eriha | Cap:110 | CH&EU | Medium Rates | Old School | Play2Win

𝐄𝐫𝐢𝐡𝐚 𝐎𝐧𝐥𝐢𝐧𝐞 𝐓𝐫𝐚𝐢𝐥𝐞𝐫

𝐅𝐚𝐜𝐞𝐛𝐨𝐨𝐤 𝐃𝐢𝐬𝐜𝐨𝐫𝐝 𝐖𝐞𝐛𝐬𝐢𝐭𝐞


 












There are three NPCs in the game. These are located next to the Samarkand warehouse. You can shop with gold and coins. You can try your luck at the Magic Pop NPC with Magic Pop Carts purchased in-game or from the F10 Mall and obtain unique and valuable items. 11 DG Final and Nova items are obtained through drops. There are no restrictions; drops have been available since the first day of the server's launch. All stones have been added to the NPC for gold. You can only run caravans between the cities of Samarkand and Alexandria South. ( Note: Taklamakan Special is available and does not require quests. ) The daily caravan limit is 15 tours, including Special caravans. When you run and deliver 45 tours of caravans as a Trader or Thief (pet slots must be full for sales, otherwise your tour will not be accepted), a 3-day Godbless buff will automatically unlock for your character. And for every 45 tours of caravans delivered, your Godbless buff will be renewed . During the caravan, mob spawn is closed (avoided due to server lag and delay), however, zerk mode is active. Buying goods costs 5M gold and selling goods costs 20M gold . (Special caravan sales vary.) 6-The Bandit Den Return Scroll teleportation time has been reduced in Thief job mode. It is the type of coin required to obtain Egyptian Immortality clothing and myth acc items, as well as other items found on NPCs. NOTE: Copper Coin is closed to all trades due to server balances . ( Sales of characters with copper coins on them are allowed .) To obtain Egyptian Immortality clothing, you need to obtain Gold Coins. You can obtain these from Job Cave, Job Garden, Holy Water Temple (HWT), Medusa and Roc uniques. Trade is free. To obtain Egyptian Immortality clothing, you need to obtain Gold Coins. You can obtain these by participating in Battle arena events. The Shambala Key Event is a three-story, luck-based event where you randomly drop keys from mobs on each floor, regardless of the level. Each time you drop a key, you'll need to teleport to the DOOR location on the map, from where you can proceed to the next floor. Each time a key drops, the system announces it to those inside and immediately reveals the players who have advanced to the next floor. Three players can enter the final room. Each floor has a player limit. For example, if the maximum number of players allowed from floor 1 to floor 2 is 20, and 20 players manage to reach floor 2, everyone on floor 1 will be banned from the event and expelled.


















At the end of the event, there are 3 Shambhala Khulood Uniques in the last room. Each player who kills the Unigue is announced to the Game and sent to the city. You will earn 1000 Silk in this event . The silk you earn will be instantly transferred to your account.


NOTE: There is a PREMIUM requirement for event entry. You can purchase 11 Dg Power weapons with the cards you obtain from Serenes and boxes. FGW Serenes 1* serenes 1 copper coin 2* serenes 2 copper coins 3* serenes 4 copper coins 4* serenes 8 copper coins About Power Shield There is a chance for A Grade Sedon and Bratoom Shields to drop from Serenes. Grade 3 and 4 are more likely to drop than grades 1 and 2. 1-Random Encounter Arena (Solo)
 
- Players can apply for battle individually, and when the game starts, they are automatically divided into two teams (Blue and Red).

- The winning team receives 5 arena coins and the losing team receives 1 arena coin .

2-Party- Party Arena

- Players organize a battle party as they wish. Only the party leader can apply for battle.

- Parties are designated as Blue or Red, regardless of the number of members.

- The winning team receives 10 arena coins and the losing team receives 2 arena coins . To participate in the event, a message appears 10 minutes before the event starts. After this message appears, you register through So-Ok. Registered players are teleported to the arena and divided into two teams: Red and Blue. The players divided into Red and Blue teams begin slaughtering monsters in the arena. Keys drop from the slaughtered monsters, and the door to the flag room opens automatically. The team that captures the flag and hoists it on the pole wins the competition. If no one hoists the flag, the winning team is determined by lottery. Each kill during the event awards 1 copper coin . However, you can only receive coins once for killing opposing team members ; a second kill does not award coins. The team that places the flag on their side earns an additional 8 copper coins per player . The Holy Water Temple consists of one floor , and coins from all uniques are dropped as follows: Sphinx 1 gold coin 50% 1 magic pop Sekmeth 1 gold coin 50% 1 magic pop Nephthys 1 gold coin 50% 1 magic pop Horus 1 gold coin 50% 1 magic pop Osiris




1 gold coin %50 1 magic pop %100 1 premium reverse %50 1 lucky magic powder Selketh (STR) 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Neith (INT) 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Anubis (STR) 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Isis (INT) 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Thief Boss Kalia STR 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Shabahoon of Lamp 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Launatune INT 8 gold coins, 4 magic pop, 4 premium reverse, 4 lucky magic powder Medusa 4 magic pop, 4 lucky magic powder 8 gold coins Roc 8 magic pop, 8 lucky magic powder 16 gold coins Tiger Girl 1 premium reverse, 1 magic pop, 1 copper coin Cerberus 1 premium reverse, 1 magic pop, 1 copper coin Uruchi 1 premium reverse, 1 magic pop, 1 copper coin Captain Ivy 1 premium reverse, 1 magic pop, 1 copper coin Isyutaru 1 premium reverse, 2 magic pop, 40% 1 lucky magic powder, 1 copper coin Lord Yarkan 2 premium reverse, 2 magic pop, 50% 1 lucky magic powder, 1 copper coin Demon Shaitan 3 premium reverse, 3 magic pop, 50% 1 lucky magic powder, 3 copper coins 1 minute after you join the event and enter the room, a STR unique will be thrown, and after it is interrupted, an Int unique will spawn. The reward is 100 silks. Zerk and partying are prohibited here. Players who kill uniques that spawn in the CH Only Unique Room at a certain time of day will earn 100 silks from us . This room is designed for Chinese characters and can be entered without distinguishing between Str and Int. Two uniques will spawn inside, one for Int unique and one for STR unique. Zerk and partying are prohibited here.







When the event starts, it starts shooting arrows at the target from afar. Your character doesn't move where you click, but in unspecified directions. Right-clicking moves them to the center; center-clicking moves them to the left. This is where the concept of drunkenness comes from. Sometimes, the Public Order Berkemals will pass by you, but they don't attack you and instead shoot arrows at the player in the farthest corner.
The reward is 100 Silk. It's a fun event and very popular.


The approved fortress war is Hotan Fortress for the 110 cap server.
The war day is Sunday, starting at 9:00 PM and ending at 10:30 PM.
Fortress war registration is open from Monday to Saturday, so it's important for guilds attacking the fortress to pay attention to this.
The fortress reward will be 10k Silk per week.
We also want to announce to all guilds and unions that we're offering a real 20,000 TL reward to the first guild to capture the fortress in three weeks.
The fortress's three-week cycle is a continuous reward. Whichever guild manages to capture the castle within 3 weeks will receive a 20,000 TL reward.